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Post by sonicficticious on May 10, 2012 19:39:33 GMT -6
One of my 3D friends, (not on the same level as me though, XD have to brag sorry) was telling me that Unity 3D is considerably better than Blender game, and I know that it's low-requirement.
Blender game = not very good. UDK = too high requirements (I've downloaded it before, my graphics card can't handle it. AMD Radeon HD 6310.) Unity 3D = good, and low requirements. ^^
I don't have time to learn another engine quite yet, but let's agree on a game engine before we go any further.
I think we're pretty much stuck between using Bender game or Unity 3D, so what'll it be guys? ^^
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Post by Isentar on May 11, 2012 11:36:56 GMT -6
I vote for Unity.
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msc
Standard Sonic Fan
[mscproductions]
Posts: 73
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Post by msc on May 11, 2012 20:58:50 GMT -6
Hey all, it's MSC. It's been a long while. I vote for Unity. As for my graphics card, I don't know how that would work. My computer can't run TF2. Maybe when we choose the engine, there would be graphics settings so older computers can run it?
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Post by hookonsonic2 on May 11, 2012 21:09:19 GMT -6
My card should be able to run anything. It's got all of the newest features (don't mean to brag). Of course, not every is in the same situation. I've also heard that Unity3D is very good. It seems to be a more general-purpose game engine as opposed to a modeling program. I think I may be able to import our Blender models into Unity, then I'll have to see what I can do from there. Of course, I'd like to have at least a walk cycle animation done first before we start switching programs.
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Post by sonicficticious on May 12, 2012 21:36:42 GMT -6
Okay, I will work on a walk cycle sometime, and I have already seen some Blender to Unity 3D tutorials on Youtube so I know they're compatible.
I was saying that we use Blender or Cinema, whatever anybody wants, to get our resources together, and then put it all together in Unity for the actual running game. ^^
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Post by hookonsonic2 on May 12, 2012 23:30:18 GMT -6
I like that idea.
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